Save Game play

If playId is null it gets saved as a new Play, otherwise it overwrites the existing play

Path Params
string
required

The name of the space (database) assigned to you.

string
required

One of:

  • The Entity's internal Entity Id
  • The Entity's name
  • The Entity's business Id, prefixed with $
Query Params
string

The Dimensions under which the calling application operates.
Format: {dim1}:{value1}[;{dim2}:{value2}[;...]]

boolean

If true, also exposes Installed but Unpublished entity resources. Default is false.

boolean
Defaults to false

If true, returns the saved content/resource. If false, the response content tag is not populated. Only set to true when the response payload is needed.

Body Params
string
required

When querying, returns Member Id. When saving also accepts member Lookup Id (email etc).

string
required

Marks that a Game has started, finished or been saved for later.

int64
required

The final score. This is used to determine if the play should go on the highscore list, once the play is marked as FINISHED.

string

Optional, freetext. The current / final level

int32

Optional. For reporting only. The length of time the Member has been playing the Game for.

json

Optional Json data relating to this Game play

Response

Language
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application/json